So, what you need when releasing/deploying is really 2 BUNDLES: 1 for Android (phones) and 1 for Wear OS - instead of 1 bundle with 2 modules.Īnd you can relax about making those "bundles", in contrast with making APKs sounds more scary than it is.
Well, NO! By configuration they just mean different screen sizes, density, etc. it would also imply, in my view, that Wear OS is one such configuration, so should consist in a module inside 1 project. Now I think I know what your problem is, because I had it before, and the Android documentation doesn't clearly remove the ambiguity when saying that a bundle caters to different configurations, etc. Nothing helps - got the same answer from google support (to add the to the phone manifest ) - but then - google play console do not allow me to upload this bundle I have tried all solutions from the following:
Upload a Wear OS app bundle or APK to a test track" ?īut the google docs say no way - they say to upload the bundle only. Maybe I should upload the wearos APK - it is written " WearOS APK was also created in the release folder. On my release folder I have a new bundle which is 2 Mega more then before - looks like it have the wearOS packed inside. They told me they will return me an email. I have contacted support chat - they do not know. I have upload the bundle to opt in from the Advanced tab - wear OS - nothing changed. Package.smarthome package:1 package.maps package: package.aw package: package.aw package.aw package: package: package: package: package: package: package.remindersle package.hotwordle package.aw package.reminders package.aw package.pinyin package.appstore package: package: package: package:com.eg.android.How to prepare my app for the wearOS module opt in?ĪpplicationId "" Package.ctsshim package.services package: package: package: package: package.shared package.flashlight package: package: package: package.setupwizard package: package: package: package: package: package.wear package: package.nfc package: package:android package: package.ttings package: package: package: package.darter.fossil package: package. package: package.wearable.bluetooth package. package.wearable.systemui package.gestures.tutorial package: package: package.brightness package: package.fitness package: package: package: package: package: package.walletnfcrel package: package.ambient package: package.darter.fossil package: package.leswitch package.wearable.retailattractloop package.wearable.phone package.translate package: package. package: package: package.app package: package.handwriting.ime package: package: package: package: package: package: package: package: package.frameworkpackagestubs package: package.latin Here is a list of enabled and disabled apps on my watch: I think they disable a lot of those apps already through the update. I just got my Fossil Sport yesterday and installed the update. I even uninstalled Fossil's watchfaces =>
I also kept 3 Fossil packages:Ĭom. => Fossil's Batterysaver
I kept all the com.google and com.android packages. Uninstall a specific package: Example: pm uninstall -user 0 To uninstall package, opened shell by: adb shell txt file for easy copy pasting.Įnabled package: adb -s IP_Address:PortNumber shell pm list packages -e > enabled_packages.txtĭisabled package: adb -s IP_Address:PortNumber shell pm list packages -d > disabled_packages.txt Unzipped the "Portable ADB" and double clicked to open "cmd-here.exe" file OR open command prompt and navigate to the unzipped folder. For more info: xda (just for referrence).Įnabled "Debug over Wi-Fi".
Downloaded portable version of ADB from here.